;Kill player targetted no matter what!!!!
TargetID = GetUserID(GetUserMessage(#USERID))

If TargetID <> 0
	UserDamageUser(#USERID,999999999,TargetID)
	SendMessageToMap(GetUserMap(TargetID),GetUserName(TargetID)+" crumples to the ground.",#MSG_CRITICAL)
Else
	SendMessageToUser(#USERID,"No target has been given!",#MSG_CRITICAL)
EndIf

Continue = 1